Law Groups

Law Groups
In LOTH, there are six law groups : Bosses, Golems, Animals, Orcish, Hudwelsh or Dunlending. Every group has a relation to every other group. This can either be positive or negative. Negative means the groups' members are treating the other groups' members. Positive means a group is only going to get punishment if they break the law, for example, if destroying chests they haven't payed for, stealing crops, or killing and punching a groups' member. Every group except for the Golems has a positive relation to itself. Golems are divided in two groups which are in war all over the time.

Bosses
Bosses are mighty creatures who fight for Sauron.

Golems
Mighty stone golems, throwing huge rocks or hitting others with their fists out of stone, divided into two groups which are always fighting.

Animals
Pretty self-explaining, huh ? Chased by everyone, this animals are always on escape.

The enlightened
Most "good guys" enlightened, such as dwarves, humans, and elves. Huorns, the tree monsters, are also part of this group.

Orcish
Also some servants of evil.

Dunlending
The weakest group of all are the Dunlendings, living in dry areas, being treated by every other group, but having a formidable condition. They are not very remarkable in craftmanship and carry some weapons out of stone.